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  1. #1
    The Bob
    Guest
    "Apple to 100,000 iPhone developers: don’t call us, we’ll call you"

    "By week’s end, almost everyone who had downloaded the SDK and offered to
    pay the $99 ($299 for enterprises) to become an official iPhone or iPod
    touch developer had received Apple’s polite but firm rejection letter:

    Dear Registered iPhone Developer, Thank you for expressing interest in the
    iPhone Developer Program. We have received your enrollment request. As this
    time, the iPhone Developer Program is available to a limited number of
    developers and we plan to expand during the beta period. We will contact
    you again regarding your enrollment status at the appropriate time. Thank
    you for applying.

    What stings for the developers who got what reads like a pink slip is that
    they know Apple has already let its favorite partners under the tent. In
    addition to the companies that demoed at the March 6 event (EA, Salesforce,
    AOL, Epocrates, Sega) Apple quoted a quite a few more the press release
    (Intuit, Namco, Netsuite, PopCap, Rocket Mobile, Six Apart and THQ
    Wireless)."

    <more>

    http://apple20.blogs.fortune.cnn.com...100000-iphone-
    developers-dont-call-us-well-call-you/


    So much for an open platform.



    See More: Another article that 4phun/Oxford will conveniently miss




  2. #2
    Larry
    Guest

    Re: Another article that 4phun/Oxford will conveniently miss

    The Bob <[email protected]> wrote in news:[email protected]:

    > So much for an open platform.
    >
    >


    I hate to gloat, but I told you so....(c;

    .....no, that's not fair. I do love to gloat...(c;

    GO, TUX, GO!

    L

    I

    N

    U

    X




  3. #3
    Ron
    Guest

    Re: Another article that 4phun/Oxford will conveniently miss

    On Mon, 17 Mar 2008 17:44:06 -0500, The Bob <[email protected]> wrote:

    >"Apple to 100,000 iPhone developers: don’t call us, we’ll call you"
    >
    >"By week’s end, almost everyone who had downloaded the SDK and offered to
    >pay the $99 ($299 for enterprises) to become an official iPhone or iPod
    >touch developer had received Apple’s polite but firm rejection letter:
    >
    >Dear Registered iPhone Developer, Thank you for expressing interest in the
    >iPhone Developer Program. We have received your enrollment request. As this
    >time, the iPhone Developer Program is available to a limited number of
    >developers and we plan to expand during the beta period. We will contact
    >you again regarding your enrollment status at the appropriate time. Thank
    >you for applying.
    >
    >What stings for the developers who got what reads like a pink slip is that
    >they know Apple has already let its favorite partners under the tent. In
    >addition to the companies that demoed at the March 6 event (EA, Salesforce,
    >AOL, Epocrates, Sega) Apple quoted a quite a few more the press release
    >(Intuit, Namco, Netsuite, PopCap, Rocket Mobile, Six Apart and THQ
    >Wireless)."
    >
    ><more>
    >
    >http://apple20.blogs.fortune.cnn.com...100000-iphone-
    >developers-dont-call-us-well-call-you/
    >
    >
    >So much for an open platform.



    The rest of the story. Apple is waiting till Version 2.0 of iPhone
    software comes out before it opens the flood gates. Anyone who
    downloaded the SDK can go ahead and develop using the provided iPhone
    simulator.

    So reprint half the story, and write a BOGUS conclusion.



  4. #4
    David W Studeman
    Guest

    Re: Another article that 4phun/Oxford will conveniently miss

    The Bob wrote:

    > "Apple to 100,000 iPhone developers: don’t call us, we’ll call you"
    >
    > "By week’s end, almost everyone who had downloaded the SDK and offered to
    > pay the $99 ($299 for enterprises) to become an official iPhone or iPod
    > touch developer had received Apple’s polite but firm rejection letter:
    >
    > Dear Registered iPhone Developer, Thank you for expressing interest in the
    > iPhone Developer Program. We have received your enrollment request. As
    > this time, the iPhone Developer Program is available to a limited number
    > of developers and we plan to expand during the beta period. We will
    > contact you again regarding your enrollment status at the appropriate
    > time. Thank you for applying.
    >
    > What stings for the developers who got what reads like a pink slip is that
    > they know Apple has already let its favorite partners under the tent. In
    > addition to the companies that demoed at the March 6 event (EA,
    > Salesforce, AOL, Epocrates, Sega) Apple quoted a quite a few more the
    > press release (Intuit, Namco, Netsuite, PopCap, Rocket Mobile, Six Apart
    > and THQ Wireless)."
    >
    > <more>
    >
    > http://apple20.blogs.fortune.cnn.com...100000-iphone-
    > developers-dont-call-us-well-call-you/
    >
    >
    > So much for an open platform.



    Let me get this straight. You pay THEM to develop for THEM?



    Dave



  5. #5
    Larry
    Guest

    Re: Another article that 4phun/Oxford will conveniently miss

    David W Studeman <[email protected]> wrote in news:gLVDj.5778
    $sw3.1303@trnddc06:

    > Let me get this straight. You pay THEM to develop for THEM?
    >
    >
    >


    NOW you got it! Isn't that wonderful?

    AAPL went UP $6.09 to 132.82 today.....still $70.14 (34.6%) off it's 202.96
    52-week high.... Someone has started buying it, again. Algore bought 1000
    shares for $7.48/share back in January. Wonder if he's sold it...??






  6. #6
    Todd Allcock
    Guest

    Re: Another article that 4phun/Oxford will conveniently miss

    At 18 Mar 2008 20:38:36 +0000 David W Studeman wrote:

    > Let me get this straight. You pay THEM to develop for THEM?



    No, you pay them $99 to have your software listed in the iTunes store, and
    pay them a 30% cut of the sale. If you want to limit your potential
    customer base to people with hacked/jailbroken iPhones you don't have to
    pay them $99 for "shelf space" and can distribute your wares anyway you see
    fit.

    The iTunes deal, IMHO, is a bargain. You reach the widest possible
    audience for your product, and likely will lose very few sales to piracy,
    since users probably have to buy your software to install it through iTunes.






  7. #7
    The Bob
    Guest

    Re: Another article that 4phun/Oxford will conveniently miss

    Ron <[email protected]> amazed us all with the following in
    news:[email protected]:

    > On Mon, 17 Mar 2008 17:44:06 -0500, The Bob <[email protected]> wrote:
    >
    >>"Apple to 100,000 iPhone developers: don’t call us, we’ll call you"
    >>
    >>"By week’s end, almost everyone who had downloaded the SDK and offered
    >>to pay the $99 ($299 for enterprises) to become an official iPhone or
    >>iPod touch developer had received Apple’s polite but firm rejection
    >>letter:
    >>
    >>Dear Registered iPhone Developer, Thank you for expressing interest in
    >>the iPhone Developer Program. We have received your enrollment
    >>request. As this time, the iPhone Developer Program is available to a
    >>limited number of developers and we plan to expand during the beta
    >>period. We will contact you again regarding your enrollment status at
    >>the appropriate time. Thank you for applying.
    >>
    >>What stings for the developers who got what reads like a pink slip is
    >>that they know Apple has already let its favorite partners under the
    >>tent. In addition to the companies that demoed at the March 6 event
    >>(EA, Salesforce, AOL, Epocrates, Sega) Apple quoted a quite a few more
    >>the press release (Intuit, Namco, Netsuite, PopCap, Rocket Mobile, Six
    >>Apart and THQ Wireless)."
    >>
    >><more>
    >>
    >>http://apple20.blogs.fortune.cnn.com...100000-iphone-
    >>developers-dont-call-us-well-call-you/
    >>
    >>
    >>So much for an open platform.

    >
    >
    > The rest of the story. Apple is waiting till Version 2.0 of iPhone
    > software comes out before it opens the flood gates. Anyone who
    > downloaded the SDK can go ahead and develop using the provided iPhone
    > simulator.


    None of which was mentioned at the Developer's froum they had and so widely
    publicized. none of it. Not a word.

    They blatantly misrepresented the development plans.

    >
    > So reprint half the story, and write a BOGUS conclusion.



    I provided the link to the entire story, and never reprint the entire
    article. That would violate the Fair Use clause of US Copyright law.

    And my conclusion is not Bogus- the facts speak for themselves.



  8. #8
    The Bob
    Guest

    Re: Another article that 4phun/Oxford will conveniently miss

    Todd Allcock <[email protected]> amazed us all with the
    following in news:[email protected]:

    > At 18 Mar 2008 20:38:36 +0000 David W Studeman wrote:
    >
    >> Let me get this straight. You pay THEM to develop for THEM?

    >
    >
    > No, you pay them $99 to have your software listed in the iTunes store,
    > and pay them a 30% cut of the sale. If you want to limit your
    > potential customer base to people with hacked/jailbroken iPhones you
    > don't have to pay them $99 for "shelf space" and can distribute your
    > wares anyway you see fit.
    >
    > The iTunes deal, IMHO, is a bargain. You reach the widest possible
    > audience for your product, and likely will lose very few sales to
    > piracy, since users probably have to buy your software to install it
    > through iTunes.
    >
    >
    >
    >


    It's only a deal if they sell you the shelf space. They don't appear to be
    in any hurry to do that.



  9. #9
    Todd Allcock
    Guest

    Re: Another article that 4phun/Oxford will conveniently miss

    At 18 Mar 2008 21:49:12 -0500 The Bob wrote:

    > It's only a deal if they sell you the shelf space. They don't appear to

    be
    > in any hurry to do that.



    True, but then again, until the 2.0 software is released, no one could use
    the apps on the shelf anyway!





  10. #10
    Tinman
    Guest

    Re: Another article that 4phun/Oxford will conveniently miss

    Todd Allcock wrote:
    > At 18 Mar 2008 21:49:12 -0500 The Bob wrote:
    >
    >> It's only a deal if they sell you the shelf space. They don't
    >> appear to be in any hurry to do that.

    >
    >
    > True, but then again, until the 2.0 software is released, no one
    > could use the apps on the shelf anyway!


    Only here is it necessary to point out the obvious. And to think at one time
    Usenet was one of the best places for information and technical discussion.



    --
    Mike





  11. #11
    Ron
    Guest

    Re: Another article that 4phun/Oxford will conveniently miss

    On Tue, 18 Mar 2008 18:46:15 -0500, The Bob <[email protected]> wrote:

    >Ron <[email protected]> amazed us all with the following in
    >news:[email protected]:
    >
    >> On Mon, 17 Mar 2008 17:44:06 -0500, The Bob <[email protected]> wrote:
    >>
    >>>"Apple to 100,000 iPhone developers: don’t call us, we’ll call you"
    >>>
    >>>"By week’s end, almost everyone who had downloaded the SDK and offered
    >>>to pay the $99 ($299 for enterprises) to become an official iPhone or
    >>>iPod touch developer had received Apple’s polite but firm rejection
    >>>letter:
    >>>
    >>>Dear Registered iPhone Developer, Thank you for expressing interest in
    >>>the iPhone Developer Program. We have received your enrollment
    >>>request. As this time, the iPhone Developer Program is available to a
    >>>limited number of developers and we plan to expand during the beta
    >>>period. We will contact you again regarding your enrollment status at
    >>>the appropriate time. Thank you for applying.
    >>>
    >>>What stings for the developers who got what reads like a pink slip is
    >>>that they know Apple has already let its favorite partners under the
    >>>tent. In addition to the companies that demoed at the March 6 event
    >>>(EA, Salesforce, AOL, Epocrates, Sega) Apple quoted a quite a few more
    >>>the press release (Intuit, Namco, Netsuite, PopCap, Rocket Mobile, Six
    >>>Apart and THQ Wireless)."
    >>>
    >>><more>
    >>>
    >>>http://apple20.blogs.fortune.cnn.com...100000-iphone-
    >>>developers-dont-call-us-well-call-you/
    >>>
    >>>
    >>>So much for an open platform.

    >>
    >>
    >> The rest of the story. Apple is waiting till Version 2.0 of iPhone
    >> software comes out before it opens the flood gates. Anyone who
    >> downloaded the SDK can go ahead and develop using the provided iPhone
    >> simulator.

    >
    >None of which was mentioned at the Developer's froum they had and so widely
    >publicized. none of it. Not a word.
    >
    >They blatantly misrepresented the development plans.
    >
    >>
    >> So reprint half the story, and write a BOGUS conclusion.

    >



    Like you are an iPhone develoiper, or you just a TROLL?



  12. #12
    Todd Allcock
    Guest

    Re: Another article that 4phun/Oxford will conveniently miss

    At 19 Mar 2008 05:57:40 -0700 Tinman wrote:

    > > True, but then again, until the 2.0 software is released, no one
    > > could use the apps on the shelf anyway!

    >
    > Only here is it necessary to point out the obvious. And to think at one

    time
    > Usenet was one of the best places for information and technical discussion.



    *
    LOL! I, apparently, don't go back nearly that far. Usenet has,
    unfortunately, been both an excellent source of info as well as an ASCII
    version of "Jerry Springer" as long as I've been around it (early 90s?),
    but there's always just enough signal in the noise to make it worthwhile.
    (At least in most groups I follow.)

    Anyway, back on topic, am I the only one that's _impressed_ by the Apple
    iTunes distribution scheme? What up-and-coming developer wouldn't give
    $99, 30%, and maybe even a portion of a limb to be listed right alongside
    the top software houses in the SOLE "official" distribution outlet? That's
    huge!


    I bash Apple as much as the next guy (ok, MORE than the next guy!) but were
    I a "small-fry" developer this sounds like a far more effective
    distribution model than popping my app up on a webpage and trying to rig
    the search engines to find me, or working through Handango, Pocket Gear,
    etc., particularly since the iTunes method (hope ully) will be more secure
    (apps must be purchased/downloaded from the store to install vs. a
    "registration code" that's posted on 50 warez sites minutes after the first
    purchase...)

    Now the anti-Apple crowd will argue that this lets Apple "skim" from every
    software sale, which is true, but it's frankly a win/win/win. (Jailbroken
    phones/development aside) the consumer has a one-stop shop, the developers
    have a level playing field competing solely on price and quality, and Apple
    gets enough out of it to make sure it keeps working.

    Let's see it in action before we bash it for flaws and faults that may or
    may not exist when it actually launches!





  13. #13
    Tinman
    Guest

    Re: Another article that 4phun/Oxford will conveniently miss

    Todd Allcock wrote:
    >
    > LOL! I, apparently, don't go back nearly that far. Usenet has,
    > unfortunately, been both an excellent source of info as well as an
    > ASCII version of "Jerry Springer" as long as I've been around it
    > (early 90s?), but there's always just enough signal in the noise to
    > make it worthwhile. (At least in most groups I follow.)
    >
    > Anyway, back on topic, am I the only one that's _impressed_ by the
    > Apple iTunes distribution scheme? What up-and-coming developer
    > wouldn't give $99, 30%, and maybe even a portion of a limb to be
    > listed right alongside the top software houses in the SOLE "official"
    > distribution outlet? That's huge!
    >
    >
    > I bash Apple as much as the next guy (ok, MORE than the next guy!)
    > but were I a "small-fry" developer this sounds like a far more
    > effective distribution model than popping my app up on a webpage and
    > trying to rig the search engines to find me, or working through
    > Handango, Pocket Gear, etc., particularly since the iTunes method
    > (hope ully) will be more secure (apps must be purchased/downloaded
    > from the store to install vs. a "registration code" that's posted on
    > 50 warez sites minutes after the first purchase...)
    >
    > Now the anti-Apple crowd will argue that this lets Apple "skim" from
    > every software sale, which is true, but it's frankly a win/win/win.
    > (Jailbroken phones/development aside) the consumer has a one-stop
    > shop, the developers have a level playing field competing solely on
    > price and quality, and Apple gets enough out of it to make sure it
    > keeps working.
    >
    > Let's see it in action before we bash it for flaws and faults that
    > may or may not exist when it actually launches!


    Well said, Todd. It's people like you, SMS, and a few others, that keep me
    coming back here.



    --
    Mike





  14. #14
    The Bob
    Guest

    Re: Another article that 4phun/Oxford will conveniently miss

    Todd Allcock <[email protected]> amazed us all with the
    following in news:[email protected]:

    > At 18 Mar 2008 21:49:12 -0500 The Bob wrote:
    >
    >> It's only a deal if they sell you the shelf space. They don't appear
    >> to

    > be
    >> in any hurry to do that.

    >
    >
    > True, but then again, until the 2.0 software is released, no one could
    > use the apps on the shelf anyway!
    >
    >


    And this whole discussion is something that was conveniently left out of
    the developer forum talk.

    No mention of a delay in getting the shelf space at all. Apple knew at
    that point that they needed 2.0 to make this work, but conveniently
    "forgot" to mention it. They were looking for a bump in stock price, so
    they touted something that was not based in reality.

    And anybody looking for proof can simply refer to the thousands of
    developers that tried to plunk down their $99. They would not have done so
    if Apple had been more truthful with the timeline.



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