At 02 Jun 2008 03:45:10 +0000 Larry wrote:
> The first app we need is a memory mapper and CPU load indicator.
>
> I'd sure be interested to see what the PHONE apps are costing the iPhone
> that cannot be used for running other apps. They occupy part of its
> limited RAM, its main EPROM and use lots of CPU cycles, even when you're
> not making a call. The comms with the towers take space and time, too.
Actually, smartphones don't work that way.
The "phone" is a completely separate chunck of the hardware under the hood
that the "computer" (hardware and software) interfaces to, much like a
modem or a printer on a desktop. This is how the "phone" can still
function while the
PDA is switched off. In my WinMo phone, for example,
the phone even has a dedicated speaker- the OS has no access to the
earpiece (a real pain for my VoIP software, which is forced to use the side
mounted stereo speakers rather than the phone earpiece!)
> I think this is one of the reasons for the limited apps that come with
> it....and its lack of installable apps. If the user starts loading it up
> with Mac bloatware and the stylish graphics running for pretty, there
just
> has to be a point at which the combo of user software and phone software
> overrrun the processor and RAM, either causing a crash or making the
phone
> unusable. It has to be a phone FIRST....just like any smartphone.
Not really- But when the device crashes, you lose UI control of the phone
portion. Nothing is more frustrating than when the phone is "locked up"
and you can't answer the incoming call the LEDs tell you is coming in
because the UI won't respond to the "talk" button!
> I don't think this is iPhone special. I think its why the smartphones
run
> such simpleton browsers and apps as BREW or WM or Palm. It can't be a
> heavy duty computer and be a phone, too.....
Why not? My WinMo phone runs a faster processor and has far more more
memory and storage than my old DOS XT laptop did and has a multi-tasking OS
that the laptop didn't. The real reason the devices are "stripped down" IMO,
is that the industry (both Win and Mac) doesn't want to gut laptop sales.
With Windows Mobile licenses at about $8, and XP/Vista licenses at about
$25-30, which do think MS would rather sell? Even Steve-o wouldn't want
each iPhone to equal one less MacBook in the world, would he?
As long as the WinMo $8 licenses are sold as a supplement to, rather than a
replacement of, a "real" Windows license, is MS happy. Therefore, (again,
just my opinion) you won't be seeing any "laptop equivalent" phones anytime
soon. This is also the reason, I think, that MS and Apple have stayed out
of the "webtablet" biz, prefering to focus on tiny "Ultramobile" PCs or
laptops that "fit in envelopes."