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  1. #1
    4phun
    Guest
    AT&T SNAFU for 3G iPhone

    It took me forty minutes to activate an iPhone at AT&T here in GA and
    I was the first to actually get one from stock at my location.

    As seen by a quick search this news is repeated all across the country
    this morning - see CNET report listed below.

    http://news.cnet.com/8301-17938_105-...=2547-1_3-0-20

    Thanks AT&T


    July 11, 2008 7:39 AM PDT
    Mandatory in-store activation slows lines, frustrates iPhone buyers
    Posted by Caroline McCarthy CNET

    NEW YORK--The process of obtaning an iPhone 3G appears to be going in
    slow motion.

    Unlike its predecessor last year, the iPhone 3G must be activated in-
    store, an anti-hacking measure that Apple has said can take 10 to 15
    minutes. That's long enough to make the line move a lot more slowly
    than the speedy process that made last year's iPhone launch
    astonishingly efficient.

    That was probably why the lines for the iPhone 3G paled in comparison
    to the the lines for the original iPhone, when everyone predicted mass
    shortages but ultimately it was possible to waltz in several hours
    after launch time and get a phone almost immediately. Apple set an
    excellent precedent for any future tech product launches, but it
    doesn't look like it's lived up to its own standards.

    As Apple store employees get the crowd geared up, the first guy
    waiting for the iPhone gets restrained by security.



    The new process doesn't have the same assembly-line precision, as
    evidenced by the first person to walk out of the Fifth Avenue store
    with an iPhone--24-year-old David Yoo estimated he'd been about 75th
    in line, but somehow managed to be first out of the gate with a phone
    activated.

    Adding to that, if the lingering lines on Friday morning outside many
    Apple and AT&T stores is any indicator, activation time for the iPhone
    3G may be significantly longer than 15 minutes. The Fifth Avenue store
    seemed to be one of the quicker ones; as the hordes of geeks and
    bloggers on Twitter reveal, some lines appeared to be at near
    standstills. High-energy product launches can of course lead to
    exaggeration, but it's clear that some people are a bit impatient.

    "In-store activation is a really really bad idea--every line I saw was
    around the block and not moving," New York-based Fred Benenson wrote.
    "I tried getting an iPhone today--lines, lines, lines," wrote Darren
    Herman, who posted photos to his blog of a slow-moving line outside
    the SoHo Apple Store in downtown New York.

    A tipster informed CNET News.com that the mass activation was making
    some necessary servers crash, and indeed, Twitterers backed this up.
    Stephen Heuer in Minneapolis, Minn. said that the local Apple Store
    activation process was down.

    Outside of major urban hubs, there were also signs of shortages.
    Boulder, Colorado-based Matt Galligan Twittered that his local AT&T
    store had only 55 phones in stock and that he wasn't sure he'd be able
    to get one. And Jacksonville, Florida-based Judson Collier said that
    he'd checked three AT&T stores only to find them all out of stock.
    Murray Williams in Lowell, Arkansas Twittered that the store would be
    out of stock before they got to his place in line.

    Meanwhile, some owners of older iPhones who are attempting to upgrade
    the software are getting error messages instead.

    But ask yourself this, gadget fans--do you really need the iPhone
    today? At worst, the activation process will get more efficient as
    store employees grow more used to it. At best, you can get one
    tomorrow, or next week. It's okay. You'll survive.



    See More: AT&T SNAFU for 3G iPhone




  2. #2
    Kevin Weaver
    Guest

    Re: AT&T SNAFU for 3G iPhone

    http://news.cnet.com/8301-13505_3-99....html?hhTest=1

    Thanks Apple


    "4phun" <[email protected]> wrote in message
    news:[email protected]...
    > AT&T SNAFU for 3G iPhone
    >
    > It took me forty minutes to activate an iPhone at AT&T here in GA and
    > I was the first to actually get one from stock at my location.
    >
    > As seen by a quick search this news is repeated all across the country
    > this morning - see CNET report listed below.
    >
    > http://news.cnet.com/8301-17938_105-...=2547-1_3-0-20
    >
    > Thanks AT&T
    >
    >
    > July 11, 2008 7:39 AM PDT
    > Mandatory in-store activation slows lines, frustrates iPhone buyers
    > Posted by Caroline McCarthy CNET
    >
    > NEW YORK--The process of obtaning an iPhone 3G appears to be going in
    > slow motion.
    >
    > Unlike its predecessor last year, the iPhone 3G must be activated in-
    > store, an anti-hacking measure that Apple has said can take 10 to 15
    > minutes. That's long enough to make the line move a lot more slowly
    > than the speedy process that made last year's iPhone launch
    > astonishingly efficient.
    >
    > That was probably why the lines for the iPhone 3G paled in comparison
    > to the the lines for the original iPhone, when everyone predicted mass
    > shortages but ultimately it was possible to waltz in several hours
    > after launch time and get a phone almost immediately. Apple set an
    > excellent precedent for any future tech product launches, but it
    > doesn't look like it's lived up to its own standards.
    >
    > As Apple store employees get the crowd geared up, the first guy
    > waiting for the iPhone gets restrained by security.
    >
    >
    >
    > The new process doesn't have the same assembly-line precision, as
    > evidenced by the first person to walk out of the Fifth Avenue store
    > with an iPhone--24-year-old David Yoo estimated he'd been about 75th
    > in line, but somehow managed to be first out of the gate with a phone
    > activated.
    >
    > Adding to that, if the lingering lines on Friday morning outside many
    > Apple and AT&T stores is any indicator, activation time for the iPhone
    > 3G may be significantly longer than 15 minutes. The Fifth Avenue store
    > seemed to be one of the quicker ones; as the hordes of geeks and
    > bloggers on Twitter reveal, some lines appeared to be at near
    > standstills. High-energy product launches can of course lead to
    > exaggeration, but it's clear that some people are a bit impatient.
    >
    > "In-store activation is a really really bad idea--every line I saw was
    > around the block and not moving," New York-based Fred Benenson wrote.
    > "I tried getting an iPhone today--lines, lines, lines," wrote Darren
    > Herman, who posted photos to his blog of a slow-moving line outside
    > the SoHo Apple Store in downtown New York.
    >
    > A tipster informed CNET News.com that the mass activation was making
    > some necessary servers crash, and indeed, Twitterers backed this up.
    > Stephen Heuer in Minneapolis, Minn. said that the local Apple Store
    > activation process was down.
    >
    > Outside of major urban hubs, there were also signs of shortages.
    > Boulder, Colorado-based Matt Galligan Twittered that his local AT&T
    > store had only 55 phones in stock and that he wasn't sure he'd be able
    > to get one. And Jacksonville, Florida-based Judson Collier said that
    > he'd checked three AT&T stores only to find them all out of stock.
    > Murray Williams in Lowell, Arkansas Twittered that the store would be
    > out of stock before they got to his place in line.
    >
    > Meanwhile, some owners of older iPhones who are attempting to upgrade
    > the software are getting error messages instead.
    >
    > But ask yourself this, gadget fans--do you really need the iPhone
    > today? At worst, the activation process will get more efficient as
    > store employees grow more used to it. At best, you can get one
    > tomorrow, or next week. It's okay. You'll survive.





  3. #3
    The Bob
    Guest

    Re:(corrected) Apple SNAFU for 3G iPhone

    4phun <[email protected]> amazed us all with the following in
    news:[email protected]:

    <snip>

    Get it right- it is a global problem with the Apple interface.

    Blaming AT&T only demonstrates a lack of facts.







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