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  1. #1
    Hi all,
    I've been working on a Java-based Roguelike for the Motorola Razr
    for a month or so (mostly on the train ride home from work). I've got
    the basic mechanics working: monsters, shops, armor / weapons, *****s,
    rings & necklaces, and potions. I've only got about 3 of each, and the
    menus are the ugly black-Arial-on-white javax.microedition.lcdui stuff,
    and I like to improve on both of those areas. Is anyone interested in
    helping me? Or even in playing Rogue on a cell phone?

    Thanks,
    John




    See More: Rogue4Razr, anyone?




  2. #2

    Re: Rogue4Razr, anyone?

    In rec.games.roguelike.rogue [email protected] wrote:
    > Hi all,
    > I've been working on a Java-based Roguelike for the Motorola Razr
    > for a month or so (mostly on the train ride home from work). I've got
    > the basic mechanics working: monsters, shops, armor / weapons, *****s,
    > rings & necklaces, and potions. I've only got about 3 of each, and the
    > menus are the ugly black-Arial-on-white javax.microedition.lcdui stuff,
    > and I like to improve on both of those areas. Is anyone interested in
    > helping me? Or even in playing Rogue on a cell phone?


    Hm... I don't have a Razr phone. But it's about time to replace my phone,
    and I've heard some good things about 'em.

    So... maybe.

    --
    --Stewart Stremler----------------------------...rohan.sdsu.edu--
    It's not because business is war, but because war is business.
    --Unknown



  3. #3

    Re: Rogue4Razr, anyone?

    You can put away a roguelike at any point and continue playing where
    you stopped - makes them well suited for mobile playing. I'm playing
    two roguelikes on my cellphone so far:
    dweller: http://roguelikedevelopment.org/dweller/ and Kamyran's Eye
    http://keye.phk.at/.
    Certainly wouldnt mind a new one if it works on my series60!
    If it needs some testing ...

    k

    [email protected] schrieb:

    > Hi all,
    > I've been working on a Java-based Roguelike for the Motorola Razr
    > for a month or so (mostly on the train ride home from work). I've got
    > the basic mechanics working: monsters, shops, armor / weapons, *****s,
    > rings & necklaces, and potions. I've only got about 3 of each, and the
    > menus are the ugly black-Arial-on-white javax.microedition.lcdui stuff,
    > and I like to improve on both of those areas. Is anyone interested in
    > helping me? Or even in playing Rogue on a cell phone?
    >
    > Thanks,
    > John





  4. #4

    Re: Rogue4Razr, anyone?


    [email protected] wrote:
    > Or even in playing Rogue on a cell phone?


    definately. Razrs are quite nice for this, as they have a fairly large
    screen, too.

    [email protected] wrote:
    > I'm playing
    > two roguelikes on my cellphone so far:
    > dweller: http://roguelikedevelopment.org/dweller/ and Kamyran's Eye
    > http://keye.phk.at/


    how do you put these on the phone? i have MPT and a usb cable, but
    can't figure this out...




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