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Topic Review (Newest First)

  • 03-02-2008, 06:29 AM
    News


    4phun wrote:

    > Sod the Enterprise features, what the iPhone needs is a really good
    > game - something it can do and that pales on other devices.



    Right, oxy, screw utility. Another TRULY USELESS iToy feature...
  • 03-01-2008, 07:33 PM
    The Bob
    4phun <[email protected]> amazed us all with the following in
    news:[email protected]m:

    > Sod the Enterprise features, what the iPhone needs is a really good
    > game - something it can do and that pales on other devices. Trism,
    > spotted on YouTube (you can see the video after the cut), might be
    > just the thing: ostensibly a basic colour-matching puzzle, the game
    > uses both the touchscreen, to move rows, and the iPhone's
    > accelerometer (which normally adjusts the screen orientation depending
    > on which way round the cellphone is held). In this case, triangles
    > fall into open space following the direction of gravity fitting to the
    > orientation of the iPhone.
    >
    > http://www.phonemag.com/trism-game-f...creen-accelero
    > meter-021405.php
    >
    > That silence are all those who can NOT play the game on old hardware
    > used by the cellular industry. The cheering are those with an iPhone
    > who are clapping with glee.
    >
    >


    No- the silence comes from the collective YAWN that your announcement
    causes. I've seen better games on a $4.99 handheld at Walmart.
  • 03-01-2008, 06:04 PM
    Todd Allcock
    At 01 Mar 2008 15:49:35 -0800 4phun wrote:

    > That silence are all those who can NOT play the game on old hardware
    > used by the cellular industry. The cheering are those with an iPhone
    > who are clapping with glee.


    It makes perfect sense to use the device's hardware strengths for natively
    programmed games. Obviously the iPhone can't do much with a game designed
    to use a directional pad or a joystick. This is a clever use of the
    phone's hardware. The touchscreen would also lend itself well to
    "flicking" as input like you might use for bowling or billiards games, etc.




  • 03-01-2008, 05:49 PM
    4phun
    Sod the Enterprise features, what the iPhone needs is a really good
    game - something it can do and that pales on other devices. Trism,
    spotted on YouTube (you can see the video after the cut), might be
    just the thing: ostensibly a basic colour-matching puzzle, the game
    uses both the touchscreen, to move rows, and the iPhone's
    accelerometer (which normally adjusts the screen orientation depending
    on which way round the cellphone is held). In this case, triangles
    fall into open space following the direction of gravity fitting to the
    orientation of the iPhone.

    http://www.phonemag.com/trism-game-f...ter-021405.php

    That silence are all those who can NOT play the game on old hardware
    used by the cellular industry. The cheering are those with an iPhone
    who are clapping with glee.

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